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Configuring server to better player count.
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tyler0:
I'm tried of people complaining about lag. I've noticed dedicated blockland server ONLY take up (at most) 400mb of ram. I was wondering if i could configure the server to increase player count? In the config/server folder there is a file called "prefs.cs". In this file it contains network settings for packet size and speed.
--- Quote ---$pref::Net::PacketRateToClient = "128";
$pref::Net::PacketRateToServer = "128";
$pref::Net::PacketSize = "1023";
$Pref::Net::LagThreshold = "400";
--- End quote ---

Would increasing these settings allow for more players and in return increase ram usage?
Also What does LagThreshold mean? Is this the max ping before the yellow "LAG" thing pops up?
Axolotl:
Lower $Pref::Net::PacketSize and that should decrease bandwidth usage.

Lag is mostly caused by your internet connection.
Lugnut:

--- Quote from: tyler0 on August 05, 2012, 06:09:32 PM ---Also What does LagThreshold mean? Is this the max ping before the yellow "LAG" thing pops up?

--- End quote ---
yes.
Aide33:

--- Quote from: Lugnut on August 05, 2012, 08:38:54 PM ---yes.

--- End quote ---
what happens if we set it to 1
tyler0:

--- Quote from: Axolotl on August 05, 2012, 08:19:32 PM ---Lower $Pref::Net::PacketSize and that should decrease bandwidth usage.

Lag is mostly caused by your internet connection.

--- End quote ---

What i'm trying to ask is: Could we increase the ram usage of the dedicated server to decrease the lag? Kinda like minecraft, the default setup(1gb ram) could hold roughly 5 players. But when u used up to 3.5gb of ram u could hold 20+ players.
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