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| -Blok-:
I have been told not to use User Content Alpha, but I want to use Squideey's texture pack. I need to know if there is a way to get the textures working without User Content Alpha or is it safe to use? I have tried to get the textures working with User Content Alpha, but I couldn't figure out how to get it to work because I am handicapped. So if someone could walk me through how to get the textures working, with or without User Content Alpha, that would be very helpful as well. I know there are tutorials for this, but I'm not sure if I should use User Content Alpha. I also still couldn't get the textures working when I followed a tutorial. |
| Mold:
Place them in base/data/shapes (overwrite the default ones) Right click them Chose 'Properties' and then 'read-only' Now launcher can't forget them up and you have cool textures |
| -Blok-:
--- Quote from: Mold on August 06, 2012, 05:37:10 PM ---Place them in base/data/shapes (overwrite the default ones) Right click them Chose 'Properties' and then 'read-only' Now launcher can't forget them up and you have cool textures --- End quote --- Does this require User Content Alpha? And is it safe to use anyways? |
| Mold:
--- Quote from: -Blok- on August 06, 2012, 05:40:05 PM ---Does this require User Content Alpha? And is it safe to use anyways? --- End quote --- No it doesn't require bullstuff. And it's safe. You should unlock your files when update comes out, though. We never know. |
| -Blok-:
Thanks. It worked. --- Quote from: Mold on August 06, 2012, 05:42:45 PM ---You should unlock your files when update comes out, though. We never know. --- End quote --- Unlock them as in what? Make them not read-only? Remember, I am handicapped. |
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