Blockland Forums > Suggestions & Requests
Destructo RocketLuncher
<< < (4/4)
Anti-Cop:
The collision is a DTS.

Or I've been misinformed.
Ladios:
oh ok.. but the other problem i see is how will that chekc for everything in the explosion radius
Game master pro:
killbrick(); kills that brick and any bricks connected to it.
MrPickle:
I think that's checked with %col aswell.
Navigation
Message Index
Previous page

Go to full version