Blockland Forums > Suggestions & Requests

Destructo RocketLuncher

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Anti-Cop:

The collision is a DTS.

Or I've been misinformed.

Ladios:

oh ok.. but the other problem i see is how will that chekc for everything in the explosion radius

Game master pro:

killbrick(); kills that brick and any bricks connected to it.

MrPickle:

I think that's checked with %col aswell.

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