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██ Terraining - How-To Guide ██ Updated 3/20/13 - Rampscaping

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Conan:

That reminds me, I never discussed underwater terrain.

Normally what'll happen with beaches is that they'll slope down into the water at that light angle, then reach a flat area, then drop elevation like a cliff. That's pretty far out to sea though, so using this following picture as a guide is probably more ideal.



On your terrain, Kade, I'll give it a 40/50. I can definitely see a personal style, the use of "largescale" terrain punctuated by small details, with a preference for flat levels. I'd do some work on defining beaches or sides of the island; right now it looks like you just set water to intersect a small hilll.

Paradon:

One does not simply 'quit' the blockland forums.

Conan:


--- Quote from: Paradon on August 20, 2012, 04:40:01 PM ---One does not simply 'quit' the blockland forums.

--- End quote ---
but one can quit the game

QFT. I'll be only commenting on terrain topics or related, though.

ImperealOfficer:


--- Quote from: Conan on August 20, 2012, 04:47:56 PM ---but one can quit the game

QFT. I'll be only commenting on terrain topics or related, though.

--- End quote ---
"Mysterious Commenter Perk Gained"

'Have you're own personal guardian critic come to your aid!'

KadeBL_ID12958:


--- Quote from: Conan on August 20, 2012, 04:04:47 PM ---On your terrain, Kade, I'll give it a 40/50. I can definitely see a personal style, the use of "largescale" terrain punctuated by small details, with a preference for flat levels. I'd do some work on defining beaches or sides of the island; right now it looks like you just set water to intersect a small hilll.

--- End quote ---
Thank you! this is my first time doing terrain and i kind of took little tips from this thread to do it. i will definitely do that.

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