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| Changing the Spped of a Playertype |
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| -Blok-:
I am trying to change the speed of this first-person playertype, but I'm stupid. How would I do this? Here is the server.cs for the first-person playertype: datablock PlayerData(PlayerFirstPerson : PlayerStandardArmor) { minJetEnergy = 0; jetEnergyDrain = 0; canJet = 0; firstPersonOnly = 1; uiName = "First-Person Player"; showenergybar = false; }; |
| Mold:
maxforwardspeed = ... maxbackwardspeed = ... Do playerstandardarmor.save("config/blah.cs"); and open thefileto see a listof all variables. |
| Pacnet2012²:
runForce = "this"; Faster than normal is a value greater than "4320" Slower than normal is a value slower than "4320" |
| Mold:
--- Quote from: Pacnet2012² on August 08, 2012, 10:53:05 AM ---runForce = "this"; Faster than normal is a value greater than "4320" Slower than normal is a value slower than "4320" --- End quote --- runForce doesn't change max speed does it |
| -Blok-:
--- Quote from: Mold on August 08, 2012, 10:39:59 AM ---maxforwardspeed = ... maxbackwardspeed = ... --- End quote --- Where exactly would I put these? --- Quote from: Mold on August 08, 2012, 10:39:59 AM ---Do playerstandardarmor.save("config/blah.cs"); and open thefileto see a listof all variables. --- End quote --- Do I have to do this? |
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