| Blockland Forums > General Discussion |
| V21 bug compilation thread - badspot made one. |
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| BanishedLetters:
--- Quote from: CCR on August 10, 2012, 03:27:08 AM ---Is it just me or do mobile intel graphics cards not have support for shadows? --- End quote --- ANY Intel graphics card has no support for shadows and shaders. |
| Lugnut:
--- Quote from: CCR on August 10, 2012, 03:27:08 AM ---Is it just me or do mobile intel graphics cards not have support for shadows? Moppy was running BL on a mobile ATI card, he could see them. D: --- End quote --- gee, it's not like i bolded this very thing and put it at the top, not to mention it being mentioned 50 times in the other thread. :( why don't people read anymore :( |
| BanishedLetters:
--- Quote from: Lugnut on August 10, 2012, 03:42:13 AM ---gee, it's not like i bolded this very thing and put it at the top, not to mention it being mentioned 50 times in the other thread. :( why don't people read anymore :( --- End quote --- because it's 3:00 AM |
| Lugnut:
--- Quote from: BanishedLetters on August 10, 2012, 03:43:02 AM ---because it's 3:00 AM --- End quote --- goddamnit. i should go to bed myself. |
| Port:
When using metrics(fps); and having Shader Quality set to Low or higher, the displayed framerate isn't the actual framerate. If it's set on High (re-rendering the scene 4 times), the value is 4 times as high as it actually should be. |
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