Blockland Forums > General Discussion
V21 bug compilation thread - badspot made one.
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BanishedLetters:

--- Quote from: CCR on August 10, 2012, 03:27:08 AM ---Is it just me or do mobile intel graphics cards not have support for shadows?

--- End quote ---

ANY Intel graphics card has no support for shadows and shaders.
Lugnut:

--- Quote from: CCR on August 10, 2012, 03:27:08 AM ---Is it just me or do mobile intel graphics cards not have support for shadows?
Moppy was running BL on a mobile ATI card, he could see them.

D:

--- End quote ---
gee, it's not like i bolded this very thing and put it at the top, not to mention it being mentioned 50 times in the other thread. :(

why don't people read anymore :(
BanishedLetters:

--- Quote from: Lugnut on August 10, 2012, 03:42:13 AM ---gee, it's not like i bolded this very thing and put it at the top, not to mention it being mentioned 50 times in the other thread. :(

why don't people read anymore :(

--- End quote ---

because it's 3:00 AM
Lugnut:

--- Quote from: BanishedLetters on August 10, 2012, 03:43:02 AM ---because it's 3:00 AM

--- End quote ---
goddamnit. i should go to bed myself.
Port:
When using metrics(fps); and having Shader Quality set to Low or higher, the displayed framerate isn't the actual framerate. If it's set on High (re-rendering the scene 4 times), the value is 4 times as high as it actually should be.
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