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V21 bug compilation thread - badspot made one.

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John Freeman:


--- Quote from: Spectrum2 on August 10, 2012, 12:30:36 AM ---Apparently it doesn't work for people with intel gpu's. I have to run with my integrated graphics for now so I'm upset :(.

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No, this can't be happening
I have an inten gpu
And I can't use my pc right now so I don't know if it works for me

NEkram:


--- Quote from: Plornt on August 10, 2012, 12:31:30 AM ---dunno if anyone said this, but transparent avatar items dont work. they get covered by the map and bricks. You can only see it if you stare at the skybox.

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yea

only issue i have :(

but it doesn't really matter right now lol

Kalphiter:

Lugnut, this is the thread for startup crashes:
http://forum.blockland.us/index.php?topic=203531

Wedge:

Yeah shaders don't compile correctly on intel integrated cards. I don't have an actual intel workstation card to test on so I don't know if it will work on a non-integrated card, but I suspect it doesn't.

If you look in the console log it looks like the shaders don't even compile, you just get tons of errors. Example: http://pastebin.com/3WgUv7vq

I'm not sure this is a bug though, it could just be that Blockland shaders just aren't compatible with intel cards at the moment.

So if you're stuck playing on a laptop with an intel 3000 hd chipset you're out of luck, no shadows for you.

ArmyUnit:


--- Quote from: Lugnut on August 10, 2012, 12:19:48 AM ---[0]Due to gamemode permissions it's not possible to complete the tutorial, you get stuck at the point where you have to change the emitter.

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You are supposed to wrench the Cone brick on the left.

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