Author Topic: V21 bug compilation thread - badspot made one.  (Read 15382 times)

goddamnit. i should go to bed myself.

Sleep is an evolutionary disadvantage.

The race to evolve has begun.


[0]The bottom of GUITextEditCtrl's cuts off half of the text in the box. This is most pronounced in Return To Blockland Connect chat windows.


They aren't "cut off" (well, in a way). The text is just displayed too low.
« Last Edit: August 10, 2012, 03:23:34 AM by Port »

edited out

bad joke
« Last Edit: August 10, 2012, 03:28:15 AM by CCR »

hopefully he'll get shadows n stuff to workout for intel graphics card

I have an NVIDIA graphics card that is about the same quality as a toaster.
Don't feel bad.

I'm laughing at all you intel people.

I'm laughing at all you intel people.
Pretty much this.
AMD overrace.

I'm laughing at all you intel people.

Please stop rubbing it in my face that I can no longer play this game :c

Pretty much this.
AMD overrace.

Im laughing back :D

boss battles map :D




Shadows are lighter than the light. uhh....

^^^ it is possible to have shadows a brighter different colour than ambient and direct light, fool around in advanced environment options some more

Uh, not really a technical bug, but the default Pong save spawns a gun projectile instead of a pong cube. We are not nearly hardcore enough to play pong with bullets.

Quote
The crashes at startup are not caused by having an integrated Intel GPU.
Possible fix: launch the game in windowed mode.
3 times confirmed cause: Loading compiled script base/client/ui/allClientGuis.gui

Have this problem, game is in windowed mode though.

Have this problem, game is in windowed mode though.
paste specs here http://forum.blockland.us/index.php?topic=203531.0

Tutorial on how in thread