Im still getting this error when people disconnect:
Issuing Disconnect packet.
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base/server/scripts/allGameScripts.cs (26977): Unable to find object: '2973063' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->[Dig_package]GameConnection::onClientLeaveGame->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
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This on dedicated server with a minigame enabled.
Also getting this slightly different error when people disconnect while my server is doing a reset of the bricks:
Client 1363072 disconnected.
Issuing Disconnect packet.
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base/server/scripts/game.cs (1119): Unable to find object: '1363086' attempting to call function 'getBrickSpawnPoint'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember->GameConnection::InstantRespawn->Ga
meConnection::spawnPlayer->GameConnection::getSpawnPoint
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%
base/server/scripts/allGameScripts.cs (26977): Unable to find object: '1363086' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
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If there is a better way to clear the bricks other than: MainbrickGroup.ChainDeleteAll(); -- please let me know