| Announcements > Development |
| 2012/08/10 - Bugs |
| << < (213/251) > >> |
| BlockoCrafter:
--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me. I'm gonna need more info. --- End quote --- It looked to me like something messed up his brick-loading, possibly an Add-On. |
| ScratchTehEPICSpaceDude:
--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me. I'm gonna need more info. --- End quote --- Actually this is the same exact thing I told you about, you said add-ons. |
| YayFun:
--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me. I'm gonna need more info. --- End quote --- Console output: --- Quote ---Save file uploaded in 0:00.99 (237 lines). Processing... LOADING BRICKS: (ColorMethod 3) % ERROR: ServerLoadSaveFile_Tick() - $LoadingBricks_BrickGroup does not exist! BackTrace: ->ServerLoadSaveFile_Tick --- End quote --- Is it because it's not a free build game mode? |
| Red_Guy:
Im still getting this error when people disconnect: --- Code: ---Issuing Disconnect packet. % base/server/scripts/allGameScripts.cs (26977): Unable to find object: '2973063' attempting to call function 'getCount' BackTrace: ->GameConnection::onDrop->[Dig_package]GameConnection::onClientLeaveGame->GameConnection::onClientLeaveGame->MiniGameSO::removeMember % --- End code --- This on dedicated server with a minigame enabled. Also getting this slightly different error when people disconnect while my server is doing a reset of the bricks: --- Code: ---Client 1363072 disconnected. Issuing Disconnect packet. % base/server/scripts/game.cs (1119): Unable to find object: '1363086' attempting to call function 'getBrickSpawnPoint' BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember->GameConnection::InstantRespawn->Ga meConnection::spawnPlayer->GameConnection::getSpawnPoint % % base/server/scripts/allGameScripts.cs (26977): Unable to find object: '1363086' attempting to call function 'getCount' BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember % --- End code --- If there is a better way to clear the bricks other than: MainbrickGroup.ChainDeleteAll(); -- please let me know |
| YayFun:
Also, you cannot put a port number in links. Example; <a:www.somesite.com:8080>Some Site</a> I have a site running for my server on another port. Just thought I'd mention that. |
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