Announcements > Development

2012/08/10 - Bugs

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BlockoCrafter:


--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me.  I'm gonna need more info.

--- End quote ---
It looked to me like something messed up his brick-loading, possibly an Add-On.

ScratchTehEPICSpaceDude:


--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me.  I'm gonna need more info.

--- End quote ---
Actually this is the same exact thing I told you about, you said add-ons.

YayFun:


--- Quote from: Badspot on September 06, 2012, 08:09:28 AM ---Just tried it on my dedicated server and it works for me.  I'm gonna need more info.

--- End quote ---

Console output:


--- Quote ---Save file uploaded in 0:00.99 (237 lines).  Processing...
LOADING BRICKS:  (ColorMethod 3)
%
ERROR: ServerLoadSaveFile_Tick() - $LoadingBricks_BrickGroup does not exist!
BackTrace: ->ServerLoadSaveFile_Tick

--- End quote ---


Is it because it's not a free build game mode?

Red_Guy:

Im still getting this error when people disconnect:

--- Code: ---Issuing Disconnect packet.
%
base/server/scripts/allGameScripts.cs (26977): Unable to find object: '2973063' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->[Dig_package]GameConnection::onClientLeaveGame->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
%

--- End code ---
This on dedicated server with a minigame enabled.


Also getting this slightly different error when people disconnect while my server is doing a reset of  the bricks:

--- Code: ---Client 1363072 disconnected.
Issuing Disconnect packet.
%
base/server/scripts/game.cs (1119): Unable to find object: '1363086' attempting to call function 'getBrickSpawnPoint'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember->GameConnection::InstantRespawn->Ga
meConnection::spawnPlayer->GameConnection::getSpawnPoint
%
%
base/server/scripts/allGameScripts.cs (26977): Unable to find object: '1363086' attempting to call function 'getCount'
BackTrace: ->GameConnection::onDrop->GameConnection::onClientLeaveGame->MiniGameSO::removeMember
%

--- End code ---

If there is a better way to clear the bricks other than: MainbrickGroup.ChainDeleteAll();  -- please let me know


YayFun:

Also, you cannot put a port number in links. Example;

<a:www.somesite.com:8080>Some Site</a>

I have a site running for my server on another port. Just thought I'd mention that.

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