Announcements > Development

2012/08/10 - Bugs

Pages: << < (226/251) > >>

Chrono:


--- Quote from: Cookiez664 on September 22, 2012, 02:56:20 PM ---Someone said Intel can run Shadows or Shaders, one of them. Any ways will it get fixed?

cause if not, then atleast I can play Bl now.

--- End quote ---
Intel isn't the issue.
"Intel Accel Graphics Card" is.
"1.80GHz" is a problem also.


--- Quote from: Mr.jacksaunt on September 22, 2012, 03:13:15 PM ---AMD sucks so I can only play Blockland on my 6620g (integrated)
Really the only bad thing is when my client is close to emmiters I lag to forget.

--- End quote ---
AMD works fine for me.

Mr.jacksaunt:


--- Quote from: Chrono on September 22, 2012, 03:14:47 PM ---AMD works fine for me.

--- End quote ---
AMD's dumb graphics switching software then.

Christopher P.:

Default Mini Sequencer save plays the light on sound.

Tic-toc26:

Bug

Plexious:


--- Quote from: Tic-toc26 on September 23, 2012, 02:42:32 PM ---Bug
--- End quote ---

--- Quote from: Badspot http://forum.blockland.us/index.php?topic=205830 ---Dynamic object shadows are no longer rendered in furthest shadow map in low detail shadows - decent speed improvement
--- End quote ---
Turn your shader quality up.

Pages: << < (226/251) > >>

Go to full version