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Will Intel graphics card users EVER be able to see the new shadows and shaders?

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mlockha:


--- Quote from: Lamebro1 on August 10, 2012, 11:51:36 AM ---I have intel graphics but I set my Shaders up to high and even with my stuffty Internet I don't get lag.

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How did you get on the game?

TheBlackParrot:


--- Quote from: Lamebro1 on August 10, 2012, 11:51:36 AM ---I have intel graphics b-

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uh how is blockland working in the first place

KickFlow:


--- Quote from: YourBuddyBill on August 10, 2012, 11:43:39 AM ---So you tellin me that I spent eight hundred dollars on this laptop and now I need a new one ALREADY?

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AND


--- Quote from: Dominator on August 10, 2012, 09:57:03 AM ---Portal 2 is easy to run. Blockland lags a lot because of its stuffty way of doing things in the background and it has a crappy renderer. V21 will probably fix that.

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I also can run TF2 with ease.
Combat Arms.

But minecraft sucks.

I'm so confused.

Wedge:

There are a lot of people trying to help but not really helping because what they're saying is wrong.

Intel processors are fine. Intel graphics cards can run blockland fine. Shaders do not work on Intel cards and there's a bunch of OpenGL errors in the console. This is the problem. Even though Intel cards are all integrated, you could probably run shaders on minimum or low on Intel cards like other integrated cards, if it worked.

The crashes may or may not be related to the card. There are people who do not have Intel cards who are also crashing. I have a very common modern Intel chipset (HD 3000) and blockland runs fine, but there are no shaders.

Intel cards aren't bad, and having one doesn't mean your computer is crappy. It means you don't have a gaming computer. Intel cards are intended to run 2d applications and video, they're primarily put into general purpose laptops, business computers, and all in ones. If you want blockland to look nice on your laptop you should have bought a gaming laptop.

Cajetan:


--- Quote from: Wedge on August 10, 2012, 12:19:36 PM ---There are a lot of people trying to help but not really helping because what they're saying is wrong.

Intel processors are fine. Intel graphics cards can run blockland fine. Shaders do not work on Intel cards and there's a bunch of OpenGL errors in the console. This is the problem. Even though Intel cards are all integrated, you could probably run shaders on minimum or low on Intel cards like other integrated cards, if it worked.

The crashes may or may not be related to the card. There are people who do not have Intel cards who are also crashing. I have a very common modern Intel chipset (HD 3000) and blockland runs fine, but there are no shaders.

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Well, I have a Nividia Geforce FX 5600(yeah, it's old stuff.), but it ran Blockland very well. My Blockland does crash at Package "CanvasCursor". My CPU is also a Intel Pentium 4(2.80GHz with Hyper-Threading) and my mainboard is a P4SD-VX (which is also provided by Intel). So, I think it's my Intel Chipset.

Should I try to update my graphics card, if possible?

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