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Shaders darken the room

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heedicalking:

It's really annoying, and adding lights doesn't help.

how it should look before v21 (with shaders off v21)

how it looks with shaders max:

with bright light brick + shaders, it looks awkward.

with ajusting the shadow color (notice how it's all bleached out instead of being lit like pic1 is).


If anyone can find a workaround for this, please let me know. To test, just switch between shaders of and shaders on max in a similar colored room. It's annoying because I want players with or without shaders to see similar things, minus the shadow effect (but since the roof CASTS a shadow, lights don't really help, and light doesn't fill....). Since shaders aren't forced and many people cannot run them, it is truly a problem when i try to make things looks right for both players.

also, i currently like the look of pic1 the best, and i am trying to replicate it FOR shaders (it looks better without shaders on, i want the coloring to match with them on)

bµbbler:

Get a nightlight

Mysteroo:

I was really looking forward to the update. I know they worked hard and this is a pretty big upgrade from v20. But I am a bit disappointed. The shadows aren't as nice looking as I had hoped, the game itself is extremely buggy, and there's things like this that still need some tweaking. :/

VincentTheGuy:

I don't seem to be having this problem or i'm blatantly missing it.

heedicalking:


--- Quote from: VincentTheGuy on August 10, 2012, 09:04:00 PM ---I don't seem to be having this problem or i'm blatantly missing it.

--- End quote ---
max shaders:

no shaders:

it looks awesome when light goes through windows, but the light doesn't fill the room like real lighting would. that is the problem with trying to simulate lighting effects.

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