Great. Now loading any save isnt loading the events. I get lots of console spam though:
Add-Ons/Event_DayCycles/package.cs (51): Unknown command aserverCmdAddEvent.
I also noticed that every time i broke a brick it gave me this error, which massively lagged when deleting multiple bricks. Might not be related:
Add-Ons/JVS_Content/server.cs (2493): Unable to find object: '' attempting to call function 'contentTypeID'
BackTrace: ->SimGroup::ChainDeleteAll->[BrickText]fxDTSBrick::onRemove->[dayCycleTime]fxDTSBrick::onRemove->[Event_Minigame]fxDTSBrick::onDeath->[MinigameSpawn]fxDTSBrick::onDeath->[RacingEvents]fxDTSBrick::onDeath->[WaterEvents]fxDTSBrick::onDeath->[ZoneEvents]fxDTSBrick::onDeath->[JVS_Content]fxDTSBrick::onDeath
base/server/scripts/allGameScripts.cs (20382): Unable to find object: '' attempting to call function 'getName'
BackTrace: ->SimGroup::ChainDeleteAll->[BrickText]fxDTSBrick::onRemove->[dayCycleTime]fxDTSBrick::onRemove->[Event_Minigame]fxDTSBrick::onDeath->[MinigameSpawn]fxDTSBrick::onDeath->[RacingEvents]fxDTSBrick::onDeath->[WaterEvents]fxDTSBrick::onDeath->[ZoneEvents]fxDTSBrick::onDeath->[JVS_Content]fxDTSBrick::onDeath->fxDTSBrick::onDeath
base/server/scripts/allGameScripts.cs (20389): Unable to find object: '' attempting to call function 'getDataBlock'
BackTrace: ->SimGroup::ChainDeleteAll->[BrickText]fxDTSBrick::onRemove->[dayCycleTime]fxDTSBrick::onRemove->[Event_Minigame]fxDTSBrick::onDeath->[MinigameSpawn]fxDTSBrick::onDeath->[RacingEvents]fxDTSBrick::onDeath->[WaterEvents]fxDTSBrick::onDeath->[ZoneEvents]fxDTSBrick::onDeath->[JVS_Content]fxDTSBrick::onDeath->fxDTSBrick::onDeath
base/server/scripts/allGameScripts.cs (20389): Unable to find object: '' attempting to call function 'onDeath'
BackTrace: ->SimGroup::ChainDeleteAll->[BrickText]fxDTSBrick::onRemove->[dayCycleTime]fxDTSBrick::onRemove->[Event_Minigame]fxDTSBrick::onDeath->[MinigameSpawn]fxDTSBrick::onDeath->[RacingEvents]fxDTSBrick::onDeath->[WaterEvents]fxDTSBrick::onDeath->[ZoneEvents]fxDTSBrick::onDeath->[JVS_Content]fxDTSBrick::onDeath->fxDTSBrick::onDeath
From what i can tell, my base/server/scripts/addGameScripts.cs is broken..
EDIT: I fixed it, was simply a typo on line 51, remove the "a" in "aserverCmdAddEvent" so its "serverCmdAddEvent". I would upload a fixed version, but its such a minor fix that you will probably get it fixed and uploaded before i do. I'm still getting the other error, however its more of a thing for a new topic, or search. Ill try reinstalling that file.