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So I can run bf3, but not the recent shader update?

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Evar678:

As OP says, I can run battlefield 3 on moderate graphics with a steady 45 fps.

Yet, I can't run the shaders update without lag.

Specs of my Laptop:


Windows 7 Home Premium 64-bit
Processor: AMD E-450 APU with Raedon(tm) HD Graphics (2 CPUs)
Memory: 4096 RAM
DirectX Version: DirectX 11

Graphics Card: AMD Raedon HD 6320 Graphics
Approx. Total Memory: 1960 MB


Note nothing from Intel.



No shaders: 80-110 FPS. Normal.
Minimum Shaders: 25-35. FPS. Dafuq?
Low Shaders: 16-30 FPS. Huh?
Medium Shaders: 10-20. FPS. What is going on here?
High Shaders: 6-15 FPS. Honestly?

Why is this?


Night Fox:

it's a newly-released update
you should expect temporary problems with optimization

Evar678:


--- Quote from: Night Fox on August 11, 2012, 04:21:05 AM ---it's a newly-released update
you should expect temporary problems with optimization

--- End quote ---
This is the FPS I was getting 24 hours ago, when I first downloaded the update.

I'll startup blockland and test now.

EDIT:
Still around the same as in OP.

This can't possibly have to do with my rig, i don't believe.

Night Fox:

I didn't mean temporary as in one day

Crêpe:

you have a stuffty netbook
it was released yesterday so expect problems
like v20 experienced problems and wasn't fixed for days

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