| Blockland Forums > Suggestions & Requests |
| Event - SetPlayerAim |
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| hodototman:
--- Quote from: Xalos on August 15, 2012, 07:57:14 PM ---Again, it's possible for yaw, not pitch. --- End quote --- We'd just it for yaw. We don't need pitch. |
| Xalos:
--- Quote from: hodototman on August 15, 2012, 08:04:15 PM ---We'd just it for yaw. We don't need pitch. --- End quote --- Well then I've already posted the function you need for this. |
| Katadeus:
If you're going to be looking down or up at a target then this won't work, remember. |
| Gen. Hothauser:
I've done little to no experimentation with this with VCE but does anyone know if variable replacers, such as <var:pl:pitch> can be edited? I know nodes like <var:cl:chest> can be edited, but im not sure about valued variable replacers, like ^ can be edted. |
| hodototman:
Is it possible that we could make where the crosshair is a player - like object that would setransform to another brick to make your character look at it? That was probably a bunch of crap, lol but is it possible to change the pitch if you're looking at an entity? |
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