Blockland Forums > Suggestions & Requests
Death on entering shadows
(1/2) > >>
TheArmyGuy:
I heard some people crashed only when they entered a shadow, so it should be possible to detect if someone is in one.
The idea is that you die when you enter a shadow, as a sort of gamemode. Imagine a day/night cycle with a tall wall that casts a large shadow over the map at nightfall to add a sort of eerie time limit to an area.
Swollow:

--- Quote from: TheArmyGuy on August 13, 2012, 08:27:34 PM ---I heard some people crashed only when they entered a shadow, so it should be possible to detect if someone is in one.
The idea is that you die when you enter a shadow, as a sort of gamemode. Imagine a day/night cycle with a tall wall that casts a large shadow over the map at nightfall to add a sort of eerie time limit to an area.

--- End quote ---
somehow I don't think its possible and thats just there graphics card not being able to render shadows on the player's body

someone correct me if I'm wrong though
hodototman:

--- Quote from: swollow on August 13, 2012, 08:29:34 PM ---somehow I don't think its possible and thats just there graphics card not being able to render shadows on the player's body

someone correct me if I'm wrong though

--- End quote ---

You're right
Greek2me:
You could use a loop that runs every couple milliseconds and loops through every brick, using trig to see if the player is in a shadow.
 :cookieMonster:
SWAT One:

--- Quote from: hodototman on August 13, 2012, 08:45:50 PM ---You're right

--- End quote ---
Probably.  We don't know.  There are so many other bugs in this update that it's sometimes hard to define what individual problems are.

I think that since they are GPU-oriented, they would be client-sided.
Navigation
Message Index
Next page

Go to full version