| Blockland Forums > Suggestions & Requests |
| Death on entering shadows |
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| TheArmyGuy:
I heard some people crashed only when they entered a shadow, so it should be possible to detect if someone is in one. The idea is that you die when you enter a shadow, as a sort of gamemode. Imagine a day/night cycle with a tall wall that casts a large shadow over the map at nightfall to add a sort of eerie time limit to an area. |
| Swollow:
--- Quote from: TheArmyGuy on August 13, 2012, 08:27:34 PM ---I heard some people crashed only when they entered a shadow, so it should be possible to detect if someone is in one. The idea is that you die when you enter a shadow, as a sort of gamemode. Imagine a day/night cycle with a tall wall that casts a large shadow over the map at nightfall to add a sort of eerie time limit to an area. --- End quote --- somehow I don't think its possible and thats just there graphics card not being able to render shadows on the player's body someone correct me if I'm wrong though |
| hodototman:
--- Quote from: swollow on August 13, 2012, 08:29:34 PM ---somehow I don't think its possible and thats just there graphics card not being able to render shadows on the player's body someone correct me if I'm wrong though --- End quote --- You're right |
| Greek2me:
You could use a loop that runs every couple milliseconds and loops through every brick, using trig to see if the player is in a shadow. :cookieMonster: |
| SWAT One:
--- Quote from: hodototman on August 13, 2012, 08:45:50 PM ---You're right --- End quote --- Probably. We don't know. There are so many other bugs in this update that it's sometimes hard to define what individual problems are. I think that since they are GPU-oriented, they would be client-sided. |
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