| Blockland Forums > Suggestions & Requests |
| Motion Blur |
| << < (2/4) > >> |
| ?:
you could make a ghost player appear behind you when you move fast, or have some sort of emitter on the player that copies her node colors and makes a trail with them |
| SWAT One:
That would only make the image 2d. With the new S&S update, the shadows would not cast correctly on the emitters. |
| otto-san:
--- Quote from: ? on August 13, 2012, 08:49:31 PM ---you could make a ghost player appear behind you when you move fast, or have some sort of emitter on the player that copies her node colors and makes a trail with them --- End quote --- that's not how emitters work and that would probably look horrible anyway --- Quote from: hodototman on August 13, 2012, 08:44:36 PM ---Here's how to do it Step one - Convince Badspot to switch to havok or unreal game engine Step two - ???? Profit So easy, right /sarcasm --- End quote --- implying havok and unreal are the only game engines that can conceivably support motion blur even minecraft is capable of motion blur lol |
| AQuietBadger:
so is it possible |
| Swollow:
it could be possible through shaders it is possible if badspot added them |
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