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Blockland audio files are not being called correctly

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Randomization:

My problem is simple. When the latest update came out [V21 R1691], the audio files do not play correctly in-game. The main menu sound are sound like I'm placing a brick, when I'm placing a brick it sounds like the gunshot, so on and so forth. I've gone through steps to try and correct the error myself, but I haven't the foggiest of whats wrong.

Steps I've taken to resolve the problem

* Restarted Blockland
* Disabled all non-default Add-ons
* Updated all drivers and windows products
* Restarted the computer
* Checked that the OpenAL file was working
* Removed the base\data\sound folder and allowed to redownload
* Removed all folders \ files and allowed to redownload
* Uninstalled and reinstalled Blockalnd with no files left over from previous install
* Redownload the launcher and reinstalled Blockland with no files left over from previous install
* Rerouted audio output through a different output device
I've even sifted through the console.log and launcher.log for errors to no avail. The only thing I can see come up is in the console.log, line 21.


--- Quote from: Console.log ---Input Init:
   DirectInput enabled.

Syntax error in input. <== Right Here
Blockland v21 build 1691
Module Directory: C:/Users/[omitted]/Documents/Blockland
--- End quote ---

I would say its something in the game's code of the most recent patch, but what do I know. If someone could tell me whats wrong with Blockland and if its fixable, that would be just swell.

Mold:

It's all right.
No more piano sounds.
Brix clix instead.

Randomization:

But is this intentional, or is it an error? This also doesn't explain the other mixed sounds.

Randomization:

Well! As of Blockland v21 build 1701 the audio mix up errors have stopped. Looks like this was either a one-time error, or it was fixed in the patch. Oh well, problem solved!


--- Quote from: Mold on August 15, 2012, 07:58:17 AM ---It's all right.
No more piano sounds.
Brix clix instead.

--- End quote ---

I now see what you mean, the menu sounds were intentionally changed and this wasn't part of the error. Thanks for your help!

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