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Urban Warfare - v0.3 [Server Will Be Unavailable For A Few Days!]

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Lamebro1:

Launch it bitch.

Cookiez664:

here you go bro

made it bout' a month ago.

keonesan:


--- Quote from: Cookiez664 on August 17, 2012, 12:18:14 PM ---here you go bro

made it bout' a month ago.

--- End quote ---

Very nice, it'd be great for an animation but the poly count isn't very optimal for a game. :P

Cookiez664:


--- Quote from: keonesan on August 17, 2012, 12:20:04 PM ---Very nice, it'd be great for an animation but the poly count isn't very optimal for a game. :P

--- End quote ---

I assume you like Box type guns? like Tier Tactical? I have many of those type guns.

keonesan:


--- Quote from: Cookiez664 on August 17, 2012, 12:20:43 PM ---I assume you like Box type guns? like Tier Tactical? I have many of those type guns.

--- End quote ---

No, even for a professional game engine like Unreal Engine the poly count looks extremely high. A good example is the heat vents on the barrel. That's usually handled with a texture in games.

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