| Blockland Forums > General Discussion |
| Urban Warfare - v0.3 [Server Will Be Unavailable For A Few Days!] |
| << < (10/20) > >> |
| Lamebro1:
LAUNCH THE SERVER AAAA |
| Cookiez664:
--- Quote from: keonesan on August 17, 2012, 12:21:58 PM ---No, even for a professional game engine like Unreal Engine the poly count looks extremely high. A good example is the heat vents on the barrel. That's usually handled with a texture in games. --- End quote --- yes, I can texture remap. that's actually a good idea. Way less groups. --- Quote from: Lamebro1 on August 17, 2012, 12:22:47 PM ---LAUNCH THE SERVER AAAA --- End quote --- patience pls |
| CheeseDragon:
--- Quote from: Lamebro1 on August 17, 2012, 12:22:47 PM ---LAUNCH THE SERVER AAAA --- End quote --- |
| keonesan:
--- Quote from: Lamebro1 on August 17, 2012, 12:22:47 PM ---LAUNCH THE SERVER AAAA --- End quote --- --- Quote from: CheeseDragon on August 17, 2012, 12:23:16 PM --- --- End quote --- The build takes like 5-10 minutes to load, bite me. EDIT: Server's up! |
| Joffrey:
--- Quote from: keonesan on August 17, 2012, 12:23:55 PM ---EDIT: Server's up! --- End quote --- wat |
| Navigation |
| Message Index |
| Next page |
| Previous page |