Blockland Forums > Suggestions & Requests
Hue/Saturation/Lightness/Tint options for shaders.
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RP Hoogle:
Would it be possible to have Hue/Saturation/Lightness/Tint options for shaders. Similar I guess to the way Vignette works but with other blend modes than just multiply.
This could allow for black and white servers (with the new shadows you could have a 1930s Film Noir Gangster DM) or perhaps a sepia/desaturated look for a Western game.
hodototman:
yus pls
Lugnut:
you can currently have the film noir idea, and i think if you went nuts with the settings you could get sepia, but this would definitely allow more control and is a good idea
hodototman:
--- Quote from: Lugnut on August 15, 2012, 08:26:30 PM ---you can currently have the film noir idea, and i think if you went nuts with the settings you could get sepia, but this would definitely allow more control and is a good idea
--- End quote ---
Yeah, and for alien planets and suns
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