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Glass' Trench Wars (Official Topic)
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Glass¹:
|Information|Gallery|Updates|Administration|Credits|





Server Information

Hosted 24/7.

Hosting by, Kalphiter's Dedicated Hosting Service.

Day and Night Cycle Enabled for 3Hour Cycle.



I accept ideas so if you got one post or PM to me here on forums.

Also has a Bottom Print that announces Health, Dirt, And score.

All new Trench Wars I made. Hope you enjoy.

Using



Weapon Packs:




Gallery




















Updates
Current Version: V1

Change Log

V0 to V1


* RPG, Grenade Launcher and HawkEye prices raised. (Ownership for RPG and Hawkeye were removed)
* Added Ammo Piles in front of Red and Blue's Main spawn.
* Bug & Glitch Fixs.
* Better Lighting in SpawnRooms/WeaponRooms.
Things to come in V2

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Administration

Glass - Super Admin [Host]

Ipquarx - Super Admin

The Brighter Dark - Super Admin

Cody Max - Super Admin

Tenshi - Super Admin

Sleven - SuperAdmin

Whirlwind - Admin

WhiteStorm - Admin

Name is Unavailable - Admin

Saxophone - Admin

Yo-Yo - Admin

Badger - Admin

Grimlock - Admin

Joffrey - Admin

Mango - Admin

Kniaz - Admin

*Not Accepting Applications At This Time*

Admin Applications
Name:
BLID:
Recommendations[Host That Recommends You]:
Why Should I Admin you?:

Credits

Glass - Layered Dirt, Hosting.

Sleven - Mountain Terrain, Spawn Room, Trees.

Whirlwind - Weapon Rooms.

Plornt + Pacnet2012 - Server Scripters

Racerboy - Terrain Idea, Also inspired me to use T+T.
Glass¹:
~Reserved~
Darkness ZXW:
that looks like racerboy's trench TDM

the blocking edges is the laziest loving way to close it off
the weapons are okay, at least they're not the BF3 pack
and yeah, that looks like you looked at racer's and you made your own almost exact idea copy
Glass¹:

--- Quote from: Darkness ZXW on August 15, 2012, 06:56:04 PM ---that looks like racerboy's trench TDM

--- End quote ---
I did use the mountain idea.
Darkness ZXW:

--- Quote from: Glass¹ on August 15, 2012, 06:56:35 PM ---I did use the mountain idea.

--- End quote ---

and the spawn map idea
and the weapon choosing room
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