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ATI Raedon HD Not Working With Shaders...?
Mulch:
Has this guy updated drivers in a while?
Sheath:
--- Quote from: Axolotl on August 16, 2012, 05:28:45 PM ---Apple has an obsession of making environmentally friendly products that have poor performance.
--- End quote ---
Mobility isn't as good as a desktop but it is not "poor performance". I use a mobility radeon HD and its gaming ability is surprising.
--- Quote from: Mulch on August 16, 2012, 08:16:55 PM ---Has this guy updated drivers in a while?
--- End quote ---
I'm pretty sure driver updates are done through the Software Update tool, packaged with other tweaks. So as long as he is updating his system bi-monthly he should have.
Bisjac:
--- Quote from: Tally on August 15, 2012, 11:40:09 PM ---I am using a NVIDIA GeForce GT 330M and I am getting the same problem, but I am on a mac
--- End quote ---
im using the 330m on my pc laptop and the S&S's work.
(though not the greatest fps. but it does in fact work)
try updating open gl stuff, or video drivers.
BluetoothBoy:
I really don't see why everyone's hating on Macs when that is not the issue here. Let me put this out there right here, right now: I am supportive of BOTH Windows and Macs. Yes, I know that Macs aren't specifically meant for gaming, and sure, I'd love to have an Alienware laptop to game on. But I have a Mac NOW, and that probably won't change anytime soon. I'd really rather not turn this into a Mac vs. PC battle.
Now, the real problem here, for those of you who jumped right into the fray instead of looking at the original post, is that for some reason, my card isn't supporting 3D textures (which, if I had to guess, means bump mapped [AKA normal mapped] textures). This is weird, because I've run many-a-program that runs these fine.
Any help on this topic is welcome. Otherwise, please just don't bother.
Glass¹:
Ew, AlienWare.