I think something is seriously wrong here...It happens on whatever shader quality setting i put it on. Is this supposed to happen?
I hit my toogle key for it. AND IT DOSENT WORK!
Not working for me.
it seems blockland doesn't use the glsl files in the shaders folder anymore. Hopefully there will be official support for custom shaders soon.
-quotes-
List of changes since r1701:Shadowing method changed from variance shadow maps to regular cascading shadow maps. Significant speed improvement at higher shadow map sizes....
D: it broke