Blockland Forums > Suggestions & Requests
tf2 Core_gamemode
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Buu:
basically, This is like rp_core, which adds things from tf2, such as:

Player selection:
choose one of the nine classes

the weapons:
modified to use an ammo system

health bar:
aka your health meter

voice commands:
faster communication
 
load-out:
select your weapons

A team system:
Theres only blu and red, and no way to add more teams

custom players:
aka a playertype for each class, like the square soldiers

set up time:
aka, 30 seconds before the mission starts

announcer:
she tells you what to do

ability to add diffrent "game-modes"
like prop hunt, payload, control point, etc...
 more coming...
Mold:
???
What

^post = getNonsense();
Buu:

--- Quote from: Mold on August 16, 2012, 06:35:55 PM ---???
What

^post = getNonsense();

--- End quote ---
stuff forgot tl;dr version:
Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring
Mold:

--- Quote from: Buu on August 16, 2012, 06:40:23 PM ---stuff forgot tl;dr version:
Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring

--- End quote ---
Still no sense
Buu:
nvm
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