| Blockland Forums > Suggestions & Requests |
| tf2 Core_gamemode |
| (1/4) > >> |
| Buu:
basically, This is like rp_core, which adds things from tf2, such as: Player selection: choose one of the nine classes the weapons: modified to use an ammo system health bar: aka your health meter voice commands: faster communication load-out: select your weapons A team system: Theres only blu and red, and no way to add more teams custom players: aka a playertype for each class, like the square soldiers set up time: aka, 30 seconds before the mission starts announcer: she tells you what to do ability to add diffrent "game-modes" like prop hunt, payload, control point, etc... more coming... |
| Mold:
??? What ^post = getNonsense(); |
| Buu:
--- Quote from: Mold on August 16, 2012, 06:35:55 PM ---??? What ^post = getNonsense(); --- End quote --- stuff forgot tl;dr version: Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring |
| Mold:
--- Quote from: Buu on August 16, 2012, 06:40:23 PM ---stuff forgot tl;dr version: Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring --- End quote --- Still no sense |
| Buu:
nvm |
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