Blockland Forums > Suggestions & Requests
tf2 Core_gamemode
Buu:
basically, This is like rp_core, which adds things from tf2, such as:
Player selection:
choose one of the nine classes
the weapons:
modified to use an ammo system
health bar:
aka your health meter
voice commands:
faster communication
load-out:
select your weapons
A team system:
Theres only blu and red, and no way to add more teams
custom players:
aka a playertype for each class, like the square soldiers
set up time:
aka, 30 seconds before the mission starts
announcer:
she tells you what to do
ability to add diffrent "game-modes"
like prop hunt, payload, control point, etc...
more coming...
Mold:
???
What
^post = getNonsense();
Buu:
--- Quote from: Mold on August 16, 2012, 06:35:55 PM ---???
What
^post = getNonsense();
--- End quote ---
stuff forgot tl;dr version:
Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring
Mold:
--- Quote from: Buu on August 16, 2012, 06:40:23 PM ---stuff forgot tl;dr version:
Make a universal gamemode that supplies models, scripts, and more so people can use forceRequired add-on on it and make cool stuff like a custom map and prevents datablock whoring
--- End quote ---
Still no sense
Buu:
nvm