Blockland Forums > General Discussion
Blockland is becoming more of a realistic FPS engine than a building game (rant)
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Conan:
people the argument is over you don't have to keep spitting out your opinions here anymore.

I mean seriously what makes you think that nobody else has thought of what you're saying and posted it in the last five pages.

this topic should be locked
Bisjac:

--- Quote from: M on August 17, 2012, 05:11:07 AM ---most gamemodes ignore building. Building is the core mechanic of Blockland and the vast majority of games within Blockland ignore it.

--- End quote ---

this is pretty much the reason right here, why half of blockland players dont build anything.
because even stuffty builders can have fun and feel rewarded for building simple low detail things. but gamemodes dont support any of that.

in fact i cant think of ANY game mode that really incorporates building.
they all just imply the use of the "scenery" post building. Then the gamemode has a purpose.

you could literally load any default build, and any gamemmode that exists is rdy to use it.
this is great for a fast setup, but it really kills the need to play blockland...
RagnaTheBroedge:

--- Quote from: Awdax on August 17, 2012, 12:03:32 PM ---I wonder if there's a connection.

--- End quote ---
an excellent point
ThinkInvisible:
now how about a DM/TDM where the players can build quick structures without being a full fort-wars or bringing it down to the level of a tf2 engineer

it'd be hard to find a balance there, but still

that and something about rotation. having the whole field rotate periodically or something. just popped into my head.
Tudoreleuu:
Current topic: stuffty DM/TDM's, why they're stuffty and how to not make them stuffty.
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