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| Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO! |
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| SpongeCraft1212:
Unusual Holy stuff Valve Patched Up This Game Mode Fairly Quickly |
| giant tootsie rolls:
I sometimes regret having sprays on you can guess what's happening |
| jonnyman5656:
--- Quote from: Masterlegodude on August 19, 2015, 09:17:06 AM ---Snip --- End quote --- Guys the thermal drill, go get it |
| Tudoreleu:
>yfw you step out of spawn and get killed by a pyro with a reserve shooter and Hale's Own Degreaser well enough tf2 for today |
| SpongeCraft1212:
--- Quote from: http://www.teamfortress.com/post.php?id=18049 ---An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an issue with the Festive Revolver not drawing correctly Updated the materials for the Australium Minigun PASS Time update * Fixed disguised Spies not having a shield drawn for them in the HUD * Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect) * Fixed being able to 'inspect' the jack while players are carrying it * Fixed capturing the jack not incrementing Scout contract points Updated pass_warehouse * Fixed a hole near the RED goal * Fixed some props where the jack could get stuck * Changed some small health kits to medium --- End quote --- |
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