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Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!

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SpongeCraft1212:

Unusual Holy stuff Valve Patched Up This Game Mode Fairly Quickly

giant tootsie rolls:


I sometimes regret having sprays on
you can guess what's happening

jonnyman5656:


--- Quote from: Masterlegodude on August 19, 2015, 09:17:06 AM ---Snip

--- End quote ---
Guys the thermal drill, go get it

Tudoreleu:

>yfw you step out of spawn and get killed by a pyro with a reserve shooter and Hale's Own Degreaser

well enough tf2 for today

SpongeCraft1212:


--- Quote from: http://www.teamfortress.com/post.php?id=18049 ---An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Fixed an issue with the Festive Revolver not drawing correctly

Updated the materials for the Australium Minigun

PASS Time update

* Fixed disguised Spies not having a shield drawn for them in the HUD
* Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect)
* Fixed being able to 'inspect' the jack while players are carrying it
* Fixed capturing the jack not incrementing Scout contract points
Updated pass_warehouse

* Fixed a hole near the RED goal
* Fixed some props where the jack could get stuck
* Changed some small health kits to medium
--- End quote ---


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