Off Topic > Games
Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!
Ceist:
--- Quote from: Regulith on September 10, 2015, 04:34:53 PM ---If the wiki is to be believed, dispensers have never pulled metal from reserve to give ammo
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this is true, since TF2 came out in 2007, it has no once done this.
Regulith:
--- Quote --- Added the DeutschLAN 2015 tournament medals
- Fixed a client crash related to fonts
- Fixed a client crash for users who had model quality set to low on maps with static prop lightmaps (thanks to Egan for the detailed report and test case)
- Fixed a bug where Strange Dalokohs Bars were incorrectly counting Allied Healing Done events as Allies Extinguished
- Strange Sandviches can now accept Allies Extinguished strange parts
- Updated the materials and model for The Rotation Sensation
- Updated the localization files
- PASS Time update
- If the jack is neutral for too long, it will automatically respawn
- If a player holds the jack for too long, teammates can steal the jack from that player
- Catching and intercepting a tossed jack is slightly easier
- Demoman can no longer charge or detonate while holding the jack
- Enabled melee-only for sudden death mode
- Updated pass_warehouse to fix some spots where the jack could get stuck
It's been amazing getting extremely helpful/creative/clever/funny feedback from people! We're reading every email and checking all the forums, so please keep it coming to passtime@valvesoftware.com. With much gratitude, Valve, Bad Robot, and Escalation.
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Undocumented: Some various UFO assets scattered about
snot2:
--- Quote from: Regulith on September 09, 2015, 02:49:12 PM ---that weird feeling when your teammate picks up your weapon
he was a legit hacker though so that kinda sucked
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i had people pick up my minigun here
Masterlegodude:
--- Quote from: Regulith on September 10, 2015, 05:44:50 PM ---Undocumented: Some various UFO assets scattered about
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MoltenKitten:
I forget, can you win items in mvm?