Off Topic > Games
Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!
Khorde:
--- Quote from: Regulith on February 17, 2016, 04:38:40 PM ---I guess it's due to availability but jesus christ, just because you can do something doesn't mean you should
--- End quote ---
It's a value thing, really. The mentality of putting something expensive on a stuffty looking weapon gives you the illusion that it has a higher value.
i could put a professional kit on a fire axe. fire axes suck. but guess what? this axe gives you stuffty pink eyes with smoke. So thus this useless weapon gains value.
i agree with "just bc you can, doesn't mean you should" and feel like people go overboard with their designs and or loadouts.
Clownfish:
I keep my loadout simple tbh
like one painted hat (usually color 216) with some miscs and then just some strange weapons
nothing glaring
no 100% lime
no 100% pink as hell
no skins or anything either
giant tootsie rolls:
I only have 1 fully colored hat loadout, which is pyro.
Just all team colored.
mariofan09:
--- Quote from: Flatflyer on February 16, 2016, 01:25:43 PM ---has no idea the impact his videos can have when they show off some exploit? check.
--- End quote ---
Actually, I think the point behind him showing off those exploits is so people use them to the point that valve has to fix them. He's literally taking the nuclear approach to something that isn't that bad because of people not knowing about it instead of filing a bug report.
--- Quote from: dkar093 0 on February 16, 2016, 06:55:21 PM ---Team Fortress 2's hit detection mainly work's like this. The hitboxe's generally work fine i'f the client is either stationary or has a reliable internet connection with no latency issue's. The problem mainly appear's i'f the client has latency issue's because the hitboxe's may not be entirely synched properly with the actual player model. The larger the latency spike, the more further apart you may notice the hitboxe's position to be. So for example, i'f you're moving forward's, the hitboxe's will be behind the player and i'f you're moving backward's the hitboxe's will be further infront of the player model.
--- End quote ---
The exact reason I stopped playing, I just couldn't take that anymore.
Edit: On that note, anyone want a free set of Buck Turner All Stars? I've been trying to sell the damn things off and on for about a year now, it's just not worth the ~$5 I would get for them
Akio-:
i only use sets that fit together and look cool