Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2930360 times)

Can't play until the 5th day :cookieMonster:

forget YES THAT RESERVE SHOOTER NERF FOR PYROS IS THE B E S T


OOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOHHHHHHHHHHHHH YES
« Last Edit: October 20, 2017, 01:35:37 AM by Emgiell »

These weapon changes are gonna take a lot of getting used to, but I'm glad most of them happened. And woo new contracts. Can't wait to play this update.


so all in all, a bunch of the ugliest bugs squashed, badge prestige, ability to do other things while matchmaking, that's some real good stuff

plus spy being put in his place, lots of scout reworks, claidheamh mor and bison back to their former glory, danger shield no longer an instant advantage, I don't see anything in these patch notes that I don't like

so many people are gonna be pissed about some of these weapon changes and I have no sympathy for them

wow and vita saw is actually fun and useful to use


i didnt even know the neon annihilator was meant to break on crit.


every change is good thank u valve



Yeti's fur is flipping through Hale's hat

Also, the shadows there are all grainy, so it's clear that they didn't use any sampling

This has officially ruined the update for me, gg no re, Volvo

why tf did they change the hot hand to the slap attack >:(



pyro cigarettes on Self Delete watch

finally im not buttraped while playing engi