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Gamemode idea: Crystal thief
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Rembrandt:
Crystal Thief

elm is currently making the gamemode! Thank you, elm!

Crystal Thief is a gamemode where players spawn on a map with a crystal somewhere.
If the Crystal is taken, the other players will be notified and need to take out the 'Thief' that has taken the Crystal
But the players will not know who the thief is and need to find out (Just like in Murder Mystery)
If a player kills an innocent player, they will both die (Unless the killer is the 'Thief')

The Thief has three ways to win:
1. He escapes
2. He kills all other players
3. The time runs out

NOTES:
*If someone has taken the Crystal, He/She/It will get slowly points Forget it, its a bad idea
*At the beginning of a round, the Crystal will be protected for 30 seconds thus can't be taken
* The player who kills the thief will get ±20 points, others will get ±5 points. If the thief manages to win he will get ±150 points
* If the thief is killed he will drop the crystal

Suggested amount of players: 4-16

/discuss
Yosher:
This is a really good idea.
Transformer:
I like the idea although some things confused me:

1. Why would he need points unless somehow there's a shop?
2. Is everybody at the beginning trying to get the crystal?
hodototman:
love this
jes00:

--- Quote from: Rembrandt on August 17, 2012, 07:59:49 AM ---*If someone has taken the Crystal, He/She/It will get slowly points

--- End quote ---
Bad idea. Then they could look at the player list and whoever's points are going up is the theif.
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