| Blockland Forums > Suggestions & Requests |
| Gamemode idea: Crystal thief |
| << < (3/9) > >> |
| elm:
--- Quote from: Rembrandt on August 18, 2012, 06:12:19 AM ---Awesome, Im looking forward for this, How long will it take? --- End quote --- Well i just finished the crystal spawning. Say we have a build with tons of buildings, it'll spawn in a random building on a random floor, etc. That will probably be the only challenging thing, the rest is easy. I'm going to get one of my modelers to model the crystal, then I just need to do testing from there. Also, I need a build, I'll probably use a default build unless someone wants to build one. Sometimes the crystal will spawn outside under something, like the gas station on that one build? But I figure that's ok. |
| *FacePalm*:
--- Quote from: elm on August 18, 2012, 06:33:41 AM ---Well i just finished the crystal spawning. Say we have a build with tons of buildings, it'll spawn in a random building on a random floor, etc. That will probably be the only challenging thing, the rest is easy. I'm going to get one of my modelers to model the crystal, then I just need to do testing from there. Also, I need a build, I'll probably use a default build unless someone wants to build one. Sometimes the crystal will spawn outside under something, like the gas station on that one build? But I figure that's ok. --- End quote --- Why not use that crystal from that brick pack? |
| LoLBert:
Doesn't have to be a crystal. It can be a brick thief. I like the idea of keeping the blockland theme. |
| *FacePalm*:
--- Quote from: LoLBert on August 18, 2012, 10:13:56 AM ---Doesn't have to be a crystal. It can be a brick thief. I like the idea of keeping the blockland theme. --- End quote --- but crystals are 20% cooler |
| hodototman:
lol |
| Navigation |
| Message Index |
| Next page |
| Previous page |