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| Gamemode trying to make me enable everything |
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| Pacnet2012²:
--- Quote from: ThinkInvisible on August 17, 2012, 12:23:22 PM ---Hold it. I see the problem. The TREASURE CHEST requires persistence. Why would it even need that? --- End quote --- Saving how many chests you opened.. |
| ThinkInvisible:
--- Quote from: Pacnet2012² on August 17, 2012, 12:24:27 PM ---Saving how many chests you opened.. --- End quote --- So it can't do that without making players respawn in the same place with the same weapons after they leave too? (This is a problem for me.) Also, apparently gamemodes broke some workarounds for things completely. Brick_PoleAdapters had pole bricks as a required add-on in reverse, I think. Something like that. Now it's not enabling because I don't have Brick_Pole, which breaks it. |
| Mold:
--- Quote from: ThinkInvisible on August 17, 2012, 12:26:22 PM ---So it can't do that without making players respawn in the same place with the same weapons after they leave too? (This is a problem for me.) Also, apparently gamemodes broke some workarounds for things completely. Brick_PoleAdapters had pole bricks as a required add-on in reverse, I think. Something like that. Now it's not enabling because I don't have Brick_Pole, which breaks it. --- End quote --- Brick_Poles breaks it Brick_Pole is needed |
| Pacnet2012²:
Your addons are using "forceRequiredAddon();". |
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