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V21/included revisions: Helpful Add-ons, FAQ

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ThinkInvisible:


--- Quote from: Pliny on August 17, 2012, 09:01:00 PM ---Should the NVidia GeForce 320M be able to run shaders?

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What's the GLSL version? (it's in your console.log. console.log is damn helpful to scripters and generally people who try to help.)

Pliny:


--- Quote from: ThinkInvisible on August 17, 2012, 09:36:25 PM ---What's the GLSL version? (it's in your console.log. console.log is damn helpful to scripters and generally people who try to help.)

--- End quote ---

1.20?


Pliny:


--- Quote from: Pliny on August 18, 2012, 08:49:15 AM ---1.20?


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PowerDag:


--- Quote from: Pliny on August 18, 2012, 08:49:15 AM ---1.20?


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You are likely missing EXT_texture_array and ARG_texture_rg. You will be able to run shadows, but not shaders.

Pliny:


--- Quote from: PowerDag on August 18, 2012, 08:52:22 AM ---You are likely missing EXT_texture_array and ARG_texture_rg. You will be able to run shadows, but not shaders.

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Is there any way for me to fix this?

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