Author Topic: Bot Events II  (Read 27483 times)

i've found that GitHub for Windows works the best for me, and has an awesome windows 8 compatibility and metro ui.

i found it at http://windows.github.com/

i've found that GitHub for Windows works the best for me, and has an awesome windows 8 compatibility and metro ui.

i found it at http://windows.github.com/
widows 8 sucks i want my snivy windows D:

i've found that GitHub for Windows works the best for me, and has an awesome windows 8 compatibility and metro ui.

i found it at http://windows.github.com/
It's terribly unusable though, and they couldn't even figure out how to make it use SSH.

sublime text has a git modification
very useful once you figure out wtf it's doing

Why is Munk/Evar using player for the namespace functions in events.cs? They should be using aiPlayer....

Why is Munk/Evar using player for the namespace functions in events.cs? They should be using aiPlayer....

uh why can't it be player

uh why can't it be player
you can use them on normal players too


exactly
i vote we leave them

the current bot events could be used on normal players too, albeit sketchily.

i think.

No, we are using bots, so we use AiPlayer. Let's do it right or not do it at all..

Is something like a setbotspeed possible?

No, we are using bots, so we use AiPlayer. Let's do it right or not do it at all..
BotEvents WERE used on standard players though. Examples include specified uniforms without having to make the player a certain DM team.

drop down menu bad idea.
the field allowed you to enter multiple nodes to change at once.
Could have a combination of both.

BotEvents WERE used on standard players though. Examples include specified uniforms without having to make the player a certain DM team.
This.

But I suppose it would make more sense to use the AiPlayer namespace.

Thing is about that, Is that I would have to package it into VCE's filterVariableString function.
« Last Edit: August 23, 2012, 07:58:52 PM by Evar678 »

BotEvents WERE used on standard players though. Examples include specified uniforms without having to make the player a certain DM team.

BotEvents are crapon'd. /discussion

Let's not derail the thread.