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GameModes with more than 50 JVS bricks
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TheArmyGuy:
So there's a problem with the server preferences not working, so I had to edit the JVS content script to allow more than 50 default jvs bricks. Problem: I am making a gamemode with a save with well over 50 jvs bricks. How can I make it that the players will be able to load more than 50 content bricks? They obviously haven't all changed the script and they can't change it via the missing rtb pref.
Clone2:
Some people seriously need to use proper language and spelling when posting in help.
Because I can't 100% understand what you're saying.


--- Quote from: TheArmyGuy on August 19, 2012, 11:45:34 AM ---How can I make it that the players will be able to load more than 50 content bricks?

--- End quote ---
JVS isn't client-sided!  You don't need to worry about it.
TheArmyGuy:

--- Quote from: Clone2 on August 19, 2012, 01:19:29 PM ---Some people seriously need to use proper language and spelling when posting in help.
Because I can't 100% understand what you're saying.

--- End quote ---
That's not my fault :|
The problem is that I won't be hosting. It will be a gamemode people load and host for themselves.
Darksaber530:
stick this in the console
$JVS::Content::Prefs::MaxContentBricksPerPlayer = 999;
Doomonkey:

--- Quote from: Darksaber530 on August 19, 2012, 02:03:24 PM ---stick this in the console
$JVS::Content::Prefs::MaxContentBricksPerPlayer = 999;

--- End quote ---
That won't work. He is making a gamemode.

He needs to add that command to a server.cs file inside of the gamemode package. This should change the preferences of anyone who uses the gamemode.
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