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VCE Saving Variables about a brick?

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LeetZero:


--- Quote from: Gen. Hothauser on August 22, 2012, 05:46:07 PM ---Um

It's a bit much, and unorganized, but I get it.

I'm pretty sure I get what you want, just a way to display number of people killed on the server?

I think it'd be better to do minigame.


--- Code: ---[0] [onminigamekill] [minigame] [VCE_Modvariable] [Kills] [add] [1]
[1] [onactivate] [Client] [centerprint] [<var:mg:Kills> kills in the game]

--- End code ---

This should work, although I only dabble in minigame input events.

--- End quote ---

No stuff, I have no problem on that part.

But they reset after a minigame change/reset etc. I want to have the starts regardless if I reload minigame, reload save, restart server or PC.



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