Announcements > Development

2012/08/22 - Blockland r1711

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Paradon:


--- Quote from: Awdax on August 23, 2012, 09:56:57 AM ---I'm sorry but that's loving stupid. Why use a third-party Add-On that does something that has already been patched in?

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Because I'm lazy and I like the word ultra more than the word max.

Jeep:


--- Quote from: Badspot on August 23, 2012, 06:21:19 AM ---Have you installed a custom shader?

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No. I haven't even installed any environment mods yet. The game's graphics are completely stock.

Card:
ATi Radeon HD 4650 - Also can't see point lights w/ shaders on. Same card. Not sure if that has to do with anything.

Chrono:


--- Quote from: Lamebro1 on August 23, 2012, 05:10:52 AM ---Still no shadows for intel users :L

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I'm not going to repeat myself.

Edit: I'll let Badspot do it instead.


--- Quote from: Badspot on August 15, 2012, 02:51:26 AM ---I'm making the game work and not crash.  Then I'll worry about making it look nice when you're running it on grandma's email reader. 

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Darkmaster20:


--- Quote from: Badspot on August 22, 2012, 05:45:36 PM ---

* Added blending between near/far shadow maps

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wut

Chrono:


--- Quote from: Darkmaster20 on August 23, 2012, 03:22:39 PM ---wut

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Sigh...

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