Announcements > Development
2012/08/22 - Blockland r1711
Paradon:
--- Quote from: Awdax on August 23, 2012, 09:56:57 AM ---I'm sorry but that's loving stupid. Why use a third-party Add-On that does something that has already been patched in?
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Because I'm lazy and I like the word ultra more than the word max.
Jeep:
--- Quote from: Badspot on August 23, 2012, 06:21:19 AM ---Have you installed a custom shader?
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No. I haven't even installed any environment mods yet. The game's graphics are completely stock.
Card:
ATi Radeon HD 4650 - Also can't see point lights w/ shaders on. Same card. Not sure if that has to do with anything.
Chrono:
--- Quote from: Lamebro1 on August 23, 2012, 05:10:52 AM ---Still no shadows for intel users :L
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I'm not going to repeat myself.
Edit: I'll let Badspot do it instead.
--- Quote from: Badspot on August 15, 2012, 02:51:26 AM ---I'm making the game work and not crash. Then I'll worry about making it look nice when you're running it on grandma's email reader.
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Darkmaster20:
--- Quote from: Badspot on August 22, 2012, 05:45:36 PM ---
* Added blending between near/far shadow maps
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wut
Chrono:
--- Quote from: Darkmaster20 on August 23, 2012, 03:22:39 PM ---wut
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Sigh...