| Blockland Forums > General Discussion |
| Default blockland brick icon creating commands? |
| << < (3/4) > >> |
| Sheath:
Oh wow is this recent? Because I was getting sick of stuffty brick icons. |
| Demian:
Wait this exists?! Since when? Why doesn't everyone know of this? |
| mr.awsome:
if you cant figure out the command you could use the events wich are OnActive>named brick>setplayercamera you will need the camera events tho |
| Blocky943:
--- Quote from: mr.awsome on August 23, 2012, 08:45:48 AM ---if you cant figure out the command you could use the events wich are OnActive>named brick>setplayercamera you will need the camera events tho --- End quote --- No offence, but nobody has any idea what you're saying. And they never have. |
| jes00:
--- Quote from: Blocky943 on August 23, 2012, 08:48:24 AM ---No offence, but nobody has any idea what you're saying. And they never have. --- End quote --- I get what he's saying. What? --- Quote from: Console ---base/server/scripts/allGameScripts.cs (7623): Register object failed for object (null) of class Item. Set::add: Object "0" doesn't exist base/server/scripts/allGameScripts.cs (7625): Unable to find object: '0' attempting to call function 'setTransform' BackTrace: ->serverCmdDoItemIcon base/server/scripts/allGameScripts.cs (7626): Unable to find object: '0' attempting to call function 'setNodeColor' BackTrace: ->serverCmdDoItemIcon base/server/scripts/allGameScripts.cs (7627): Unable to find object: '0' attempting to call function 'schedule' BackTrace: ->serverCmdDoItemIcon base/server/scripts/allGameScripts.cs (7583): Unable to find object: '0' attempting to call function 'getClassName' BackTrace: ->doIconScreenshot Failed to open file 'iconShots/ERROR.png'. --- End quote --- |
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