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Default blockland brick icon creating commands?

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Sheath:

Oh wow is this recent?

Because I was getting sick of stuffty brick icons.

Demian:

Wait this exists?! Since when? Why doesn't everyone know of this?

mr.awsome:

if you cant figure out the command you could use the events wich are OnActive>named brick>setplayercamera         you will need the camera events tho

Blocky943:


--- Quote from: mr.awsome on August 23, 2012, 08:45:48 AM ---if you cant figure out the command you could use the events wich are OnActive>named brick>setplayercamera         you will need the camera events tho

--- End quote ---
No offence, but nobody has any idea what you're saying.
And they never have.

jes00:


--- Quote from: Blocky943 on August 23, 2012, 08:48:24 AM ---No offence, but nobody has any idea what you're saying.
And they never have.

--- End quote ---
I get what he's saying.

What?

--- Quote from: Console ---base/server/scripts/allGameScripts.cs (7623): Register object failed for object (null) of class Item.
Set::add: Object "0" doesn't exist

base/server/scripts/allGameScripts.cs (7625): Unable to find object: '0' attempting to call function 'setTransform'
BackTrace: ->serverCmdDoItemIcon


base/server/scripts/allGameScripts.cs (7626): Unable to find object: '0' attempting to call function 'setNodeColor'
BackTrace: ->serverCmdDoItemIcon


base/server/scripts/allGameScripts.cs (7627): Unable to find object: '0' attempting to call function 'schedule'
BackTrace: ->serverCmdDoItemIcon


base/server/scripts/allGameScripts.cs (7583): Unable to find object: '0' attempting to call function 'getClassName'
BackTrace: ->doIconScreenshot

Failed to open file 'iconShots/ERROR.png'.

--- End quote ---


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