Blockland Forums > General Discussion

Blockland has been really empty lately.

Pages: << < (5/7) > >>

Pass:


--- Quote from: Kalphiter on August 23, 2012, 07:58:34 PM ---Over the last two years, despite growth in the community, the count players online and servers being hosted has dropped. It's quite disappointing considering how larger the community has become.

Consider this weekend:
http://blocklandcloud.com/tools/monitor.php?action=day&day=1034 (530 players / 205s)
http://blocklandcloud.com/tools/monitor.php?action=day&day=1035 (539 players / 185s)
http://blocklandcloud.com/tools/monitor.php?action=day&day=1036 (592 players / 218s)
http://blocklandcloud.com/tools/monitor.php?action=day&day=1037 (537 players / 181s)

and 2 years ago:
http://blocklandcloud.com/tools/monitor.php?action=day&day=306 (752 players / 283s)
http://blocklandcloud.com/tools/monitor.php?action=day&day=307 (769 players / 297s)
http://blocklandcloud.com/tools/monitor.php?action=day&day=308 (805 players / 292s + 4th highest player count ever)
http://blocklandcloud.com/tools/monitor.php?action=day&day=309 (803 players / 279s, on a Monday?)
(3rd place for player count is held by the previous weekend)


--- End quote ---
We could consider this a new blockland generation.

Khain:

Well probably because of v21, not everyone can run it that good.

Glass¹:

Meh, I get around 25-40 During the Day, At night it maintains a 8-25 People.

LOL :D:

I've noticed this too.

Badspot:


--- Quote from: otto-san on August 23, 2012, 06:02:26 PM ---1) incompatibility with shader update

--- End quote ---


--- Quote from: Khain on August 23, 2012, 09:21:40 PM ---Well probably because of v21, not everyone can run it that good.

--- End quote ---

Why do people act like they have to quit Blockland forever if they can't run shaders?  The fixed function renderer is still there and it runs better than ever before.  Bunch of entitled little brats. 

Pages: << < (5/7) > >>

Go to full version