Author Topic: Print lighting, seperate from shaders  (Read 228 times)

I just thought it'd be nice if the print lighting and the shaders could be seperated; that way all levels of shaders would have prints that don't glow in the dark

I'd like to get into making some printable roads, but then I think of everyone that cannot run shaders, and are still faced with glow in the dark prints

I think you should go ahead and make them anyway, eventually the vast majority of player will run on minimum lighting