░▒▓Swords of the North▓▒░ - BUILD RELEASE

Poll

Warmth mod or no warmth mod?

Warmth mod
No warmth mod

Author Topic: ░▒▓Swords of the North▓▒░ - BUILD RELEASE  (Read 36298 times)

Noo, I don't want this to die!

'Tis too bad. Warmth mod has more votes, and would seem like it could add a nice element to the game.
After seeing the full map, i don't think you would want it. It would start to get annoying if you were trying to explore.
Noo, I don't want this to die!
Not dead, we're just waiting for alphadin to finish the mod.

Who do I need to contact for some 'encouragement'? Let speed it up

Who do I need to contact for some 'encouragement'? Let speed it up
Ask alphadin






January is almost over :C

Hey! Sorry for not updating you guys on anything what-so-ever (Super Sorry Bravo! I've been meaning to pop you a message!)
Anyways, I had made a randomization system for weapons that still works. If anyone wants the math here it is.
Damage = Y*-2 < X*Y < Y*2
Y = Type Variance
X = Core Weapon Damage
Each weapon type(Copper, Iron, etc) has a set variance.
Let's talk about the Oak Bow.
Standard bows have a 9 core damage.
Oak is a 1.5 variance.
The Base Damage is is 13.5
The Bow's damage is somewhere inbetween 10.5 and 16.5.
Why?
The Oak variance allows the damage to go down by 3 max (1.5*-2) and go up by 3 max (1.5*2).
The damage is then chosen from this range and granted to the player.

Interesting...although I don't understand what you said, I am sure it is going to be awesome

Next question is how long until its finished?

Interesting...although I don't understand what you said, I am sure it is going to be awesome

Next question is how long until its finished?
TL:DR of what I said
Each time you find an Oak bow, it might be stronger than the one you own.
also, gotta finish this.

shut up and take my money, this topic made my day