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What's the modPaths console command that enables all add-ons?

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ScratchTehEPICSpaceDude:

I forgot it, what was it?

Reinforcements:

There's a console command for that? :o

Port:

There is no console command that enables all add-ons.

MrLoL²:

port has spoken

Lugnut:

the one you're thinking of is setModPaths(getModPaths()); but all that does is allow you to update zip files without rebooting your game.

what you want is exec("path/to/server.cs");

for example: exec("add-ons/event_daycycles/server.cs");

note: this will only work properly on add-ons without "content" which is basically models.
guns = no
events = yes

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