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Blockland not Detecting new Graphics Card

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Mr.Noßody:

I still need help.

Badspot:

>Blockland v19

I'm hoping you uploaded the wrong file.  If not, gtfo.

Mr.Noßody:


--- Quote from: Badspot on August 29, 2012, 05:21:33 PM --->Blockland v19

I'm hoping you uploaded the wrong file.  If not, gtfo.

--- End quote ---

Wait, your right. The date and the version is wrong on that file.
But it was my most recent console log.

Let me re-run and see what happens.

Mr.Noßody:

Okay, I re-opened and checked the console, it seems to be working for the most part. Im guessing that I opened the Blockland folder from the icon by mistake.

Here is the real console log.
Please excuse my use of Mediafire to display my log. My 'attach' option in posting is disabled from a ban about a year ago. (I had no idea it existed till someone brought it up)
The file attachment issue is another issue..

Plexious:


--- Code: ---optionsDlg::setShaderQuality reloading shaders...

Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            YES
   - EXT_texture3D?                YES
   - EXT_framebuffer_object?       YES
   - ARB_shadow?                   YES
   - ARB_texture_rg?               YES
   - GLSL Language Version?        3.30
   o Shaders are                   ACTIVE

Creating shader program from shaders/renderCsm_vert.glsl and shaders/renderCsm_frag.glsl...
Creating GLSL program...
Attaching shaders...
Linking GLSL program...
Vertex shader(s) linked, fragment shader(s) linked.
--- End code ---
I'm not seeing any problems. Maybe check if GLSL is up to date?

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